Demo Reel Breakdown

1) Flower: (2015) personal project
Concept Art by Anna Maystrenko
Responsible for: Modeling, Texturing, Lighting, and Rendering
Software used: Zbrush, Maya, Photoshop, and Keyshot

2) Fujita: (2016) personal project
Concept art by Jin Kim and Scott Watanabe
Responsible for: Modeling, Texturing, Lighting, and Rendering
Software used: Zbrush, Maya, Photoshop, and Keyshot

3) May: (2013) personal project
Created by for 2013 3D Fan Art Challenge – Fighting Games
Responsible for: Modeling, Texturing, Lighting, and Rendering
Software used: Zbrush, Maya, Photoshop, and Keyshot

4) Smoke Break: (2015) personal project
Concept Art by Samuel Youn
Responsible for: Modeling, Texturing, Lighting, and Rendering
Software used: Zbrush, Photoshop, and Keyshot

5) Winter: (2014) personal project
Responsible for: Modeling, Texturing, Lighting, and Rendering
Software used: Zbrush and Photoshop